Camera work in horror often makes the audience feel vulnerable or uncomfortable. Directors use point of view shots immerse the audience directly into the situation, high angle shots make characters look weak and powerless, while low angle shots make killers or creatures look bigger and more threatening. Handheld or shaky camera movements create a sense of chaos and panic. Close ups and extreme close ups on faces, eyes, or weapons highlight fear and danger in a very intense way. This particular scene in Get Out displays the camera shots and movements that make the audience feel the emotion in the scene.
Editing
Editing in horror is mostly about controlling the pace and the audience’s expectations. Slow editing with long takes is used to build suspense, making the audience wait and wonder when something will happen. When the scare finally comes, the editing often speeds up with quick cuts during attacks, chases, or shocking moments to create confusion and adrenaline. Editors also use cross cutting to move between the victim and the threat so we can see them getting closer to each other. Sometimes, the editing hides the worst parts of the violence or delays what we see, so our imagination fills in the blanks and makes it even scarier. This scene from Scream VI displays editing continuity and makes the audience feel connected to the main characters.
Sound
Sound is one of the most important tools in horror because it affects our emotions instantly. Non diegetic music, like the creepy soundtrack, often uses high pitched strings, low rumbles, or strange, dissonant notes to signal danger and make us feel uneasy. The sound can slowly build up before a scare, and then a loud sharp noise hits at the exact moment of a jump scare. Ambient sounds, like wind, whispers, creaking floors, or distant screams, make the setting feel creepy even when nothing is on screen. Silence is also used on purpose to increase tension right before something happens, while loud breathing, footsteps, and door creaks are exaggerated so we feel the character’s fear. Diegetic sounds like screaming and crying make the audience feel uncomfortable.
Mise-en-Scene
Mise en scene includes everything that appears in the frame, like setting, lighting, props, costume, and acting. Horror movies often use isolated locations such as abandoned houses, dark forests, or empty hospitals to make characters feel trapped and alone. Low key lighting creates strong shadows and dark spaces where threats could be hiding, and color choices like red or very pale, washed out tones help suggest blood, danger, or death. Props such as knives, masks, dolls, and religious symbols become visual signs of horror. Costumes and makeup usually show victims as ordinary and relatable, while monsters or killers look strange, damaged, or masked. Actors use facial expressions, shaking hands, and nervous body language to clearly show fear and panic. In Don’t Breathe, the main characters try to rob a blind veteran but end up getting trapped in his house. This already makes the audience feel uncomfortable and trapped along with the main characters.
Horror is the genre I decided to focus on out of the 3 genres I researched. I chose Horror because I felt more connected to it than Fantasy or Thriller. With the Horror genre there are many different sub-genres to choose from with varying aesthetics and conventions. So, I researched 3 different Horror sub-genres to determine which would be the best fit for my brief using a list of Horror sub-genres.
Psychological Horror
I was interested in Psychological Horror because I find it interesting to see the ways the human mind could work in different, ususally outlandish, situations. To get an idea of an opening for this genre, I decided to watch the opening scenes for Talk To Me and Pearl.
Gothic Horror
When I had chosen my brief, my first thought was to create a Horror movie opening with a Gothic aesthetic because of my enjoyment of the movie Sinners and also my interest in the fashion of the past eras of history. For inspiration, I watched the opening scenes of Sinners and Nosferatu.
Slasher Film
I’ve always been interested in Slasher films due to the mysteriousness of the murderer terrorizing the main characters, when the audience gets to learn their motives it makes the film more interesting than before. The film openings I decided to refer to are Fearstreet: Part one and Scream VI.
Chosen Sub-Genre
Out of all 3 sub-genres I researched, I decided on Gothic Horror. I felt the most connected to it and I felt that I had a lot of creative inspiration with all of the Gothic films that have come out in these recent years.
Since I chose the film opening the first thing I had to decipher which genres I wanted to do. I only had an idea of what I wanted to do so I referred to a list. (List of Genres) Out of that list I chose 3 genres: Horror, Fantasy, and Thriller. I chose genres that I felt drawn to and I could make the most out of.
The first genre I picked was Horror. I was the most interested in it due to my enjoyment of horror movies and when I had picked this brief my mind went immediately to the genre. I referred to different horror movie openings for an idea of what mine could be like. The first horror movies I thought of were Scream and It due to their very popular opening scenes.
The second genre I picked was Fantasy I picked Fantasy because there is a lot of creative freedom with smaller boundries but to get the type of fantasy film I wanted to base my brief off of I looked at a fantasy movie list. Corpse Bride was the movie I wanted to be inspired by so i watched the opening scene to get an idea of what I could do if I ultimately picked the fantasy genre.The last genre I decided on was the Thriller genre, it’s a lot like Horror which is why I looked into it. I also could not find any other genre I cared to do. I also did research on thriller movies as I did with the other genres using a list. With that list the movie I felt I could get ideas from was the Black Swan. I felt that movie captured the disturbing feeling of thrillers that do not rely on jumpscares or unnerving places.